Important Dates

The conference starts in:
00Days
00Hours
00Mins
00Secs

Conference Topics

The conference is articulated around the transversal thematic axis of EDUCATION, INNOVATION AND ICT, serving as a multidisciplinary meeting point for all areas of knowledge whether Social Sciences and Humanities, Engineering, Sciences, or Health. We recognize that digital transformation redefines learning at all levels—from university to non-university contexts and lifelong learning—and across all disciplines.

However, the core objective of this forum is the improvement of teaching practices and the specialized didactics of each field. Therefore, contributions should focus specifically on pedagogical innovation and the integration of technology to enhance the teaching-learning process, rather than on the specific technical research of each subject area. In order to facilitate this exchange, the scientific program is structured into four specialized tracks that balance pedagogical methodology, ethical responsibility, emerging technologies, and institutional transformation. Our goal is to explore how these tools and innovative methodologies drive educational progress globally, including, but not limited to the following topics:

Track A: Pedagogical Innovation & Specialized Didactics

Focuses on the renewal of teaching-learning processes through active methodologies and applied didactic strategies.

  • Teaching-learning methodologies.
  • Teacher training & coaching.
  • Trends and new educational paradigms.
  • Innovative educational experiences.
  • Educational research and projects.
  • STEAM education and Maker spaces.
  • Technologies in language learning (CALL).
  • Gamification, Video games & Serious games.
  • Educational APPs & Adaptive software.

Track B: Inclusion, Ethics & Educational Equity

Dedicated to the human and social dimension of digital education, ensuring universal access, equity, and ethical frameworks.

  • Special educational needs & Inclusion.
  • AI Ethics & Algorithmic bias in grading.
  • Cybersecurity & Data protection in schools.
  • Data privacy and ICT ethics.
  • Equity and the Digital Divide 2.0.
  • Neuroeducation and Brain-Computer Interfaces.
  • Sustainable ICT & Green EdTech.
  • Affective Computing in the classroom.
  • ICT ethics & Algorithmic transparency.

Track C: Emerging Technologies & Digital Tools

Welcomes experiences where technology acts as a mediator for learning through advanced digital tools and emerging systems.

  • Artificial Intelligence in Education.
  • Generative AI & Prompt Engineering.
  • Metaverse and Immersive Learning.
  • Robotics & Computational Thinking.
  • Remote labs & Online simulation.
  • Learning Analytics & Predictive modeling.
  • Health technology & Clinical simulation.
  • Computer Science and Software Engineering.
  • Phygital learning experiences.

Track D: Digital Transformation & Lifelong Learning

Observes education as an ecosystem in evolution, focusing on change management, institutional growth, and lifelong learning.

  • Digital transformation & Change management.
  • HyFlex (Hybrid-Flexible) learning models.
  • Smart Classrooms & IoT in Education.
  • Virtual Learning Environments (VLE) evolution.
  • Blockchain for Academic Certifications.
  • Microcredentials & Digital Badges.
  • Creation of smart OER (Open Educational Resources).
  • Lifelong learning & Corporate e-learning.
  • Internationalization & Virtual mobility.